Circadians: First Light (2nd Ed.) - Specialists Expansion

Circadians: Chaos Order - Harbingers Expansion
Circadians: Chaos Order - Harbingers Expansion
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Diplomacy
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Circadians: First Light (2nd Ed.) - Specialists Expansion

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SKU :
RGS02577
Barcode :
810011725775
Info :
BGG Link
Type :
Expansion for Circadians: First Light
Players
1 - 4
Play Time
60 - 90 Min
Age
12+ Year
Complexity
4.00 / 5
Designer(s)
S J Macdonald
Artist(s)
Sam Phillips
Mechanic(s)
Dice Rolling , Set Collection , Variable Player Powers , Solo / Solitaire Game , Events , Worker Placement with Dice Workers , Contracts , Secret Unit Deployment
Theme(s)
Dice , Expansion for Base-game , Science Fiction , Space Exploration
Description

The days on Ryh are longer than those on Earth. Yet somehow it was still 33 rotations before we encountered the Oxataya - another 12 before we met any Ahzuri. So far our negotiations have gone well. Oxataya are an ancient water-dwelling clan, full of wisdom, knowledge and insight. Ahzuri are an ascetic mountain tribe of which we still know very little. We have learnt a lot from Oxataya, and their temples, but there is still much to discover. Our new research outposts and specialists have shown great promise so far. Still, only time will tell. The Specialists Expansion adds two new local factions for players to negotiate with, a temple location to visit, and outpost boards to extend their research bases. It also adds a lot of new characters (variable player powers) and contract cards, and the new, powerful specialist dice. —description from the publisher