LOTR LCG: 07-1 Haradrim Cycle - The Sands of Harad (Deluxe Expansion)

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LOTR LCG: 07-1 Haradrim Cycle - The Sands of Harad (Deluxe Expansion)

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SKU :
MEC55
Barcode :
841333101558
Info :
BGG Link
Case Quantity :
6
Country of Origin :
China
Players
1 - 2
Play Time
60 - 60 Min
Age
13+ Year
Complexity
3.00 / 5
Designer(s)
Nate French, Caleb Grace, MJ Newman
Artist(s)
Dimitri Bielak, Marius Bota, Colin Boyer, Joshua Cairós, J. B. Casacop, Adam Duff, Alexandr Elichev, Tawny Fritz, Mariusz Gandzel, Víctor Garcia, Katy Grierson, Nikolas Hagialas, Ilich Henriquez, Tomasz Jedruszek, Jason Jenicke, Aleksander Karcz, Pavel Kolomeyets, Sam Lamont, Ashley Lange, Ellyson Ferrari Lifante, Diego Gisbert Llorens, J. Lonnee, Ken McCuen, Víctor Manuel Leza Moreno, David Auden Nash, William O'Brien, Dmitry Prosvirnin, Kim Sokol, Kamila Tzutenberg, Piya Wannachaiwong, Owen William Weber
Mechanic(s)
Hand Management , Cooperative Game , Variable Player Powers
Theme(s)
Card Game , Fantasy , Expansion for Base-game , Novel-based
Description

From the publisher: The Sands of Harad is the sixth deluxe expansion for The Lord of the Rings: The Card Game. Set immediately after the events of The Grey Havens and the Dream-chaser cycle, The Sands of Harad gives you and your heroes a chance to explore the strange lands and cultures to the south of Middle-earth… provided you can first make your escape through the streets of Umbar. Three new scenarios carry you from the coast, deep into the desert of Harad, and then back within the reach of Mordor and the Dark Lord's Orcs, although in such a fashion as you have never seen before. Along the way, you're bound to encounter countless ferocious Haradrim, gruelling environmental effects, and deadly desert predators. You will also have to overcome the ancient animosities that have long festered between the Men of Gondor and those of Harad. Meanwhile, your desperate journeys may also lead to desperate alliances, and you'll find a pair of heroes who make each other stronger, as well as a cluster of new player cards that require paired Traits to trigger, but that then offer tremendous rewards. You'll also find new allies for each sphere of influence and a game-changing side quest that allows you to ignore resource matching on the first ally you play each turn.