AH LCG: Campaign 04-4 | For the Greater Good

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Castle Panic (1st Ed.) - Engines of War
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AH LCG: Campaign 04-5 | Union and Disillusion
AH LCG: Campaign 04-5 | Union and Disillusion
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AH LCG: Campaign 04-4 | For the Greater Good

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SKU :
AHC32
Barcode :
841333107840
Info :
BGG Link
Case Quantity :
12
Country of Origin :
China
Players
1 - 2
Play Time
60 - 120 Min
Age
14+ Year
Complexity
4.40 / 5
Artist(s)
Grzegorz Bobrowski
Mechanic(s)
Hand Management , Cooperative Game , Deck, Bag, and Pool Building , Variable Player Powers
Theme(s)
Card Game , Adventure , Fantasy , Expansion for Base-game , Novel-based , Horror
Description

For The Greater Good is the third Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game. Following the events of The Wages of Sin, you are disturbed to learn that there have been even more strange sightings in Arkham and worse, several more people have disappeared. You need help. Your relationship with the Order of the Silver Twilight cannot continue to balance on the edge of a knife. You must decide whether you will place your trust in them or count them among your enemies, and this decision will shape your adventure moving forward, determining your ties to the Lodge and which areas of the manor you will have access to. At first glance, several of the player cards featured in For the Greater Good may look familiar. In The Secret Name, the Arkham Horror LCG broke the boundary between player factions by introducing player cards that belonged to multiple classes. Now, as your investigators continue to gain experience from their research into Arkham’s secret history, you will have the chance to upgrade these cards into more powerful versions that fit into classic, single-class categories. Each version of these upgraded cards feature distinct art pieces and abilities that play into the core focuses of their classes, growing with your investigators as their search for answers continue. —description from the publisher