AH LCG: Campaign 06-5 | A Light in the Fog

Codenames: Duet
Codenames: Duet
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AH LCG: Campaign 06-6 | The Lair of Dagon
AH LCG: Campaign 06-6 | The Lair of Dagon
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AH LCG: Campaign 06-5 | A Light in the Fog

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SKU :
AHC56
Barcode :
841333112080
Info :
BGG Link
Case Quantity :
12
Country of Origin :
China
Players
1 - 2
Play Time
60 - 120 Min
Age
14+ Year
Complexity
3.00 / 5
Designer(s)
MJ Newman, Jeremy Zwirn
Mechanic(s)
Hand Management , Cooperative Game , Deck, Bag, and Pool Building , Role Playing , Variable Player Powers , Action Points , Solo / Solitaire Game
Theme(s)
Card Game , Adventure , Fantasy , Expansion for Base-game , Novel-based , Horror , Collectible Components
Description

Since you first awoke in a dank and gloomy tidal cavern, you’ve attempted to pull together the disparate pieces of your shipwrecked memories. You’ve learned some of why you came to Innsmouth, and you’ve battled the evils rising from the ocean deeps… but as you escape from the Deep Ones overrunning Innsmouth and race toward the Falcon Point lighthouse, you find yourself at the threshold of the next mystery. Who was it that first captured you and left you for dead? The keeper of the lighthouse may hide the answers you seek. As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth. Along with a new scenario, this expansion, the fourth Mythos Pack in The Innsmouth Conspiracy cycle, brings new options to your decks with a slew of new mid-level cards to shape and enhance your deck as you gain experience. But as your experiences unlock new skills, will they also open to door to deeper shades of madness?