Le Havre

Last Will - Getting Sacked
Last Will - Getting Sacked
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Libertalia
Libertalia
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Le Havre

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SKU :
LK3518
Barcode :
029877035182
Info :
BGG Link
Case Quantity :
6
Country of Origin :
Germany
Type :
Base Game
Players
1 - 5
Play Time
30 - 150 Min
Age
12+ Year
Complexity
3.73 / 5
Designer(s)
Uwe Rosenberg
Artist(s)
Klemens Franz
Mechanic(s)
Solo / Solitaire Game , Worker Placement , End Game Bonuses , Increase Value of Unchosen Resources , Automatic Resource Growth , Ownership , Loans
Theme(s)
City Building , Economic , Nautical , Industry / Manufacturing
Description

In Le Havre, a player's turn consists of two parts: First, distribute newly supplied goods onto the offer spaces; then take an action. As an action, players may choose either to take all goods of one type from an offer space or to use one of the available buildings. Building actions allow players to upgrade goods, sell them or use them to build their own buildings and ships. Buildings are both an investment opportunity and a revenue stream, as players must pay an entry fee to use buildings that they do not own. Ships, on the other hand, are primarily used to provide the food that is needed to feed the workers. After every seven turns, the round ends: players' cattle and grain may multiply through a Harvest, and players must feed their workers. After a fixed number of rounds, each player may carry out one final action, and then the game ends. Players add the value of their buildings and ships to their cash reserves. The player who has amassed the largest fortune is the winner.