Mansions of Madness (2nd Ed.) - Vol 04: Streets of Arkham

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Mansions of Madness (2nd Ed.) - Vol 04: Streets of Arkham

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SKU :
MAD25
Barcode :
841333104535
Category :
Cooperative Games
Info :
BGG Link
Case Quantity :
6
Country of Origin :
China
Type :
Expansion for Mansions of Madness (2nd Ed.)
Players
1 - 5
Play Time
120 - 180 Min
Age
14+ Year
Complexity
2.67 / 5
Designer(s)
Kara Centell-Dunk, Tony Fanchi, Grace Holdinghaus
Mechanic(s)
Hand Management , Dice Rolling , Cooperative Game , Team-Based Game , Area Movement , Role Playing , Variable Player Powers , Modular Board , Solo / Solitaire Game , Pick-up and Deliver
Theme(s)
Adventure , Exploration , Fantasy , Expansion for Base-game , Fighting , Novel-based , Horror , Puzzle , Miniatures , Murder/Mystery
Description

Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorporate the core game and build upon the Arkham Horror canon. Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts. Only with their wits, grit, and the occasional opportunity to unlock hidden potential can they overcome the threats to the city- and their lives. This expansion unlocks three new digital scenarios, new digital mythos events, and a new digital puzzle. It introduces a new type of card, Elixirs, and a new type of token, Improvements. The expansion also includes new tiles, monsters, investigators, and new cards to further expand your investigations. —description from the publisher