A Song of Ice and Fire - Stark Tully Cavaliers

7 Wonders - Armada (New Ed.)
7 Wonders - Armada (New Ed.)
Login to see price
AH Novel: The Lord of Nightmares Trilogy 01 - Dance of the Damned
AH Novel: The Lord of Nightmares Trilogy 01 - Dance of the Damned
Login to see price

A Song of Ice and Fire - Stark Tully Cavaliers

https://portal.boardgamespace.com/web/image/product.template/8706/image_1920?unique=95a770f

Login to see price

Not Available For Sale


  • Brand

This combination does not exist.


Brand :
CMON
SKU :
SIF108
Barcode :
889696005632
Info :
BGG Link
Case Quantity :
12
Country of Origin :
China
Type :
Base Game
Players
2 - 0
Play Time
45 - 60 Min
Age
14+ Year
Designer(s)
Eric M. Lang, Michael Shinall
Mechanic(s)
Dice Rolling
Theme(s)
Fantasy , Expansion for Base-game , Novel-based , Miniatures , Wargame
Description

The alliance between House Tully and House Stark is one of the strongest in Westeros. The two have been taking to the field together for generations. In its darkest hour, House Stark knows it can rely on House Tully to be there, sending their best troops to engage the enemy. And those best troops are arguably the Tully Cavaliers, some of the most resilient and well-trained cavalry units in the land. House Stark players will soon be able to add this stalwart unit to their ranks. Let’s take a look at what these riders can do. If there is one thing the House Tully Cavaliers are known for, it’s their devastating charges. While cavalry units of all types are known for strong charge attacks, the Tully Cavaliers’ make any other cavalry’s charge seem quaint by comparison. On the tabletop, this is represented by the Cavalier’s Lance attack. It rolls six dice whenat full ranks and gains several bonuses when charging, including: 3 extra dice, Critical Blow, and Sundering. So, they have more dice to attack with, gain extra Hits when they roll 6s, and the enemy’s Defense Save is reduced. Truly, they can devastate an enemy formation with an attack like that. The Cavalier’s best bet is to charge in and wipe out an enemy right away. However, assuming that doesn’t happen, the Cavaliers aren’t entirely helpless. Their own Defense Save is a very sturdy 3+ and their Morale is a 5+. The unit will not easily be taking Wounds and will be passing most Morale Tests they make, even if they are given some sort of disadvantage. The view of a unit of Tully Cavaliers baring down on their enemies is enough to raise the morale of surrounding troops. This is brought to the tabletop via the unit’s Embolden ability. It grants other friendly units within Short Range a +1 to their Morale test rolls. This means more of the Stark player’s rolls will be successful and fewer models will be removed when a test is made. As such, the Cavaliers are a great centerpiece, literally, to any army. —description from the publisher