7 Wonders (New Ed.)

AH Novel: Wrath of N'Kai
AH Novel: Wrath of N'Kai
Login to see price
Assasin's Creed Novel: The Ming Storm
Assasin's Creed Novel: The Ming Storm
Login to see price

7 Wonders (New Ed.)

https://portal.boardgamespace.com/web/image/product.template/9597/image_1920?unique=38070f3

Login to see price

Not Available For Sale


  • Brand

This combination does not exist.


SKU :
SV01EN
Barcode :
5425016924006
Info :
BGG Link
Case Quantity :
6
Country of Origin :
Germany
Type :
Base Game
Players
3 - 7
Play Time
30 - 30 Min
Age
10+ Year
Complexity
2.20 / 5
Designer(s)
Antoine Bauza
Artist(s)
Miguel Coimbra
Mechanic(s)
Hand Management , Set Collection , Simultaneous Action Selection , Variable Player Powers , Closed Drafting
Theme(s)
Card Game , Ancient , Civilization , City Building , Economic
Description

7 Wonders The board game with more awards than any other game on the planet. With over 30 international awards, and over a million copies sold throughout the world, rediscover 7 Wonders, the game which has won more awards than any other game in the world, in a whole new version. Lauded by both the public and critics, 7 Wonders has claimed its place as an unmissable reference point in modern board gaming. 7 Wonders is based on a simple and elegant mechanic (drafting) which allows up to 7 players to play with no dead time. Players make their choice and apply all of them at the same time. These choices are varied and their impact is real. Finally, the game is divided into 3 Ages which little by little increase the importance of these choices and thus the tension in the game. The global mechanics and the care given to the artwork are used to immerse the player in Antiquity and have contributed to the game’s success. A game plays out over 3 rounds, called Ages, during which you simultaneously play cards, one at a time, to develop your City. These cards represent the various Buildings you can construct: resource producers, civilian, commercial, military, scientific structures, and guilds. At the end of each Age, you go to war with your nearest neighbours. At the end of all 3 Ages, you tally up all of the victory points earned by your City, your wonder, your military prowess, and your treasury. The player with the highest score wins the game. Content: 7 Wonder boards 148 Age cards: 49 Age I cards, 49 Age II cards, and 50 Age III cards 78 Coins: 54 Coins of value 1, and 24 Coins of value 3 48 Military Conflict tokens: 24 Defeats and 24 Victories (8 per Age) 1 pad of score sheets 3 quick reference sheets describing the effects of the cards 1 List of cards and chaining leaflet 1 rulebook

Expansions